package com.cosina.game.robodefence.data;



public interface RewardData {
	Object[][] data = {
			{"Stronger Bullets","Increase bullet power by 1",5,50000},
			{"Stronger Exolosives","Increase rocket/missile/mortar explosive power by 10%",5,75000},
			{"Faster Rocket Reload","Reload rockets 10% faster",5,40000},
			{"Faster Antiair Reload","Reload Antiair missiles 10% faster",5,20000},
			{"Faster Artilery Reload","Reload mortar/artillery shells 10% faster",5,30000},
			{"Longer Flame Burn","Increase flame burn duration by 10%",5,15000},
			{"Longer Slowndown","Increase slow tower effect duration by 10%",5,30000},
			{"Health Reward","Increase base health by 1",5,10000},
			{"Staring Cash Reward","Increase starting cash by 5",5,25000},
			{"Unlock Teleport Tower","Teleport Tower teleports enemies back to the start",1,1000000},
			{"Unlock Mine Tower","Mines deal a large amount of damage when stepped on",1,500000},
	};
	

}
